The Lorekeeper

You play for the story.

What it is

The story is what you came for, and the people in it are what you keep. The quiet parts other players skip, a line of dialogue, a letter left on a desk, are the parts you came for. You finish the stories that earn it, and you remember them for years.

How it plays

How we read it

Your class is read from your own record, and it changes as the record changes. Seven questions on the front door give a first reading; your games get the last word.

Strengths

Weaknesses

With the other classes

Games that lean this way

The classics for this taste, picked by hand.

The road

On Home, your road keeps the Tale of the game you’re in open for its next line. The quest is to finish a story game.

Find yours

Seven questions on the front door give a first reading. Your games get the last word. Find your class

The other six

All seven classes